Family Tree Backer Plate for Floating Charm Locket
I've spent the last few weeks learning well-nigh compose and decided to write a mail service to share my notes. This post is not meant to teach y'all everything virtually Compose but rather it'll be more than like a roadmap that you lot tin apply to learn Compose or to come across what you lot still don't know about Compose.
This article will be constantly updated equally I learn new things.
State hoisting
Country hoisting is a pattern of moving state upwards to brand a component stateless.
When applied to composables, this often ways introducing two parameters to the composable.
- value: T – the current value to display
- onValueChange: (T) -> Unit – an upshot that requests the value to change, where T is the proposed new value
CompositionLocal
Tool for passing data downwards through the Limerick implicitly.
compositionLocalOf
Changing the value provided during recomposition invalidates only the content that reads its current value.
staticCompositionLocalOf
Reads of a staticCompositionLocalOf
are not tracked by Compose. Changing the value causes the entirety of the content lambda where the CompositionLocal is provided to be recomposed.
If the value provided to the CompositionLocal is highly unlikely to modify or volition never change, use staticCompositionLocalOf
to get performance benefits.
Keeping rail of changes
call up
A value computed by remember will be stored in the composition tree, and simply exist recomputed if the keys to remember modify.
When adding retention to a composable, always ask yourself "will some caller reasonably want to command this?"
- If the answer is yep, make a parameter instead.
- If the reply is no, keep it as a local variable.
Remember stores values in the Limerick, and will forget them if the composable that called remember is removed. This ways you shouldn't rely upon call back to store of import things within of composables that add and remove children such as LazyColumn
.
rememberSaveable
It behaves similarly to call back, only the stored value volition survive the activeness or process recreation using the saved example land mechanism
rememberUpdatedState
In some situations you lot might want to capture a value in your effect that, if it changes, you lot do non want the upshot to restart. Create a reference to this value which tin exist captured and updated.
rememberLauncherForActivityResult
rememberCoroutineScope
In society to launch a coroutine outside of a composable, just scoped and so that information technology will exist automatically canceled one time it leaves the limerick
LaunchedEffect
is used for scoping jobs initiated past the composition.rememberCoroutineScope
is for scoping jobs initiated by a user interaction.
LaunchedEffect
Call append functions safely from inside a composable.
The coroutine will be cancelled if LaunchedEffect leaves the composition.
If LaunchedEffect is recomposed with different keys, the existing coroutine will exist cancelled and the new suspend function volition exist launched in a new coroutine.
snapshotFlow
Convert Compose State<T> objects into a Flow.
DisposableEffect
DisposableEffect is meant for side effects that need to be cleaned up after the keys change or the composable leaves the Limerick
derivedStateOf
derivedStateOf is used when you want a Etch State that'southward derived from another State.
State Holder
State holders always need to be remembered in order to keep them in the Composition and not create a new one every time. Information technology's a good exercise to create a method in the same file that does this to remove boilerplate and avert whatever mistakes that might occur.
Layouts
LazyColumn and LazyRow
Don't recycle their children like RecyclerView. It emits new Composables as you scroll through it and is withal performant every bit emitting Composables is relatively cheap compared to instantiating Android Views.
ConstraintLayout
Layout
Instead of decision-making how a single composable gets measured and laid out on the screen, you lot might accept the same necessity for a grouping of composables. For that, you can use the Layout composable to manually control how to measure out and position the layout'due south children.
Intrinsic measurements
Row(modifier = modifier.meridian(IntrinsicSize.Min))
Navigation
ViewModel
Animation
You can create an blitheness value past simply wrapping the irresolute value with the respective variant of animate*AsState
composables.
- Bladder, Color, Dp, Size, Bounds, Offset, Rect, Int, IntOffset, and IntSize
Yous can combine multiple transition objects with a + operator.
AnimatedVisibility
- Content within
AnimatedVisibility
(directly or indirect children) can use the animateEnterExit modifier to specify different animation behavior for each of them.
AnimatedContent
-
SizeTransform
defines how the size should animate between the initial and the target contents.
animateContentSize
- Animates a size change
Crossfade
- Animates between ii layouts with a crossfade blitheness.
Animatable
- Animatable is a value holder that can breathing the value as it is changed via
animateTo
. -
snapTo
sets the current value to the target value immediately. -
animateDecay
starts an blitheness that slows downwards from the given velocity.
InfiniteTransition
- Holds one or more child animations like Transition, merely the animations start running as presently every bit they enter the limerick and do non finish unless they are removed.
- Use the
rememberInfiniteTransition
function.
Transition
Transition manages one or more animations equally its children and runs them simultaneously between multiple states.
AnimationSpec
Theming
When defining colors, we name them "literally", based on the color value, rather than "semantically" e.grand. Red500 not principal. This enables us to define multiple themes e.grand. some other color might exist considered primary in dark theme or on a differently styled screen.
isSystemInDarkTheme() / MaterialTheme.colors.isLight
colour: Color = MaterialTheme.colors.surface, contentColor: Color = contentColorFor(color)
When setting the color of any elements, prefer using a Surface to do this as it sets an appropriate content color CompositionLocal
value, be wary of direct Modifier.background calls which do not prepare an appropriate content color.
TextFieldDefaults
textFieldColors
outlinedTextFieldColors
ProvideTextStyle
And then how do components set a theme typography style? Under the hood they employ the ProvideTextStyle
composable (which itself uses a CompositionLocal) to set a "current" TextStyle. The Text composable defaults to querying this "current" style if y'all exercise not provide a concrete textStyle parameter.
Resource
Fonts
buildAnnotatedString
Generic Modifiers
Gesture Modifiers
Miscelaneous
LocalSoftwareKeyboardController
LocalOnBackPressedDispatcherOwner and BackHandler
LocalDensity
FocusRequester
Cheers for reading. If you have whatever suggestions experience free to contact me.
Resource
https://developer.android.com/jetpack/etch/architecture
https://developer.android.com/jetpack/compose/resources
https://programmer.android.com/jetpack/compose/animation
https://developer.android.com/jetpack/compose/gestures
https://programmer.android.com/jetpack/etch/navigation
https://programmer.android.com/jetpack/etch/modifiers-list
https://developer.android.com/jetpack/compose/mental-model
https://developer.android.com/jetpack/etch/compositionlocal
https://developer.android.com/codelabs/jetpack-compose-basics
https://developer.android.com/codelabs/jetpack-compose-layouts
https://developer.android.com/codelabs/jetpack-compose-land
https://developer.android.com/codelabs/jetpack-compose-theming
https://developer.android.com/codelabs/jetpack-compose-animation
https://developer.android.com/codelabs/jetpack-compose-navigation
https://developer.android.com/codelabs/jetpack-compose-advanced-state-side-furnishings
https://developer.android.com/reference/kotlin/androidx/compose/runtime/saveable/bundle-summary
burrisprepaing1940.blogspot.com
Source: https://victorbrandalise.com/roadmap-for-jetpack-compose/
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